Lewis Lincoln, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern man wears dark leathers with embroidery. He has styled his golden hair well, parting it to the left. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.
History: Lewis was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Adventurer and occasionally as a mercenary.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Everard Harlan, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a green deerstalker hat and green clothes. His left leg appears badly burned and disfigured. He wears his silver hair up. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a font of random trivia from the lore and stories he has discovered
History: Everard was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants revenge against dire rats; and he's looking for his big break
Ideals: Artistic, Logical. Bonds: Attractive, Adventurer, Enemies. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Everard Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears baggy pastel pantaloons and a brown scarf. He wears a top hat to cover his moderate length brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic, Logical, Gifted. Bonds: Poor, Attractive. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 700 sp. Freshwater pearl (8 gp). Moss agate (8 gp). Eye agate (8 gp).
Charles Woods, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear brown pants and tee shirts. He keeps his red hair in a flapper bob. He has gray eyes and a brown hat with a black feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Charles was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: He has money and likes to spend it; and he feels threatened by others
Flaws: Insomniac, Fearful. Bonds: Job, Military, Rich. Occupation: Actor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +6
Possessions: 400 gp. 1 Minor magic item.
Theodoric Bradley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His silver hair is cut short with large spiked bangs in the front. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Philantrophist, Persistence. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Golden yellow topaz (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
