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NPC Generator

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Advanced [show]


Thomas Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. He has a tattooed face.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and he is greedy

Ideals: Extrovert, Artistic, Entrepeneur. Flaws: Shy. Bonds: Rich. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Stanford, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)17 (+3) 14 (+2)18 (+4)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Celestial, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Aquamarine (500 gp). Fiery yellow corundum (700 gp). Golden yellow topaz (500 gp). Zircon (30 gp).


Social Check DCs


Cory Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born into a rich family. His martial abilities were realized during a raid on his village. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Cory Eastaughffe, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 10 (+0)7 (-2)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Tatum, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is unkempt and raggedy. His amber eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Frederick Tatum, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)6 (-2) 11 (+0)16 (+3)
Skills Arcana +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Odo Milton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish auburn hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Slave. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Odo Milton, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 12 (+1)8 (-1)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 38000 sp.


Social Check DCs


Nicholas Lincoln, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. He wears his golden hair up. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Flaws: Disease, PTSD. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Thin and wheezing

Attributes [hide]

Nicholas Lincoln, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)6 (-2) 16 (+3)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Blue quartz (4 gp). Blue star sapphire (700 gp).


Social Check DCs

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