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Advanced [show]


Alex Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His chestnut hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alex's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.

Motivation: He feels kind of lost in life; and regain custody of his daughter

Flaws: Ugly, Greedy, Antagonistic, Depressed. Bonds: Adventurer, Family. Occupation: Server

Voice: Squeaky

Attributes [hide]

Alex Hornsby, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1200 sp. Iolite (60 gp). Coral (80 gp).


Social Check DCs


Theodoric Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow costume with the symbols of strength on his torso. He keeps his long chestnut hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Theodoric studied abroad. Cursed with unlife at a very young age, Theodoric has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Entrepeneur, Gifted. Flaws: Disease, Mundane. Bonds: Job. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Theodoric Pickering, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Charles Burton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. His chestnut hair has been sun bleached extensively. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Rich, Military, Immigrant. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Burton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 7 (-2)16 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2200 sp. Sardonyx (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich southern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Athletic, Opinionated. Bonds: Rich, Enemies, Criminal record. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Henry Marlee, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 900 sp. 1 Darkwood Shield. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Lewis Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean black cloak covering his clean studded leather. His black hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love; and wants a kiss

Flaws: Ugly, Insane, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Lewis Graeme, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 5 (-3)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp. Solid gold idol (300 gp).


Social Check DCs

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