Cory Langdon, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his golden hair in a flapper bob. He wears an eyepatch.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He would rather hide behind his crafts than deal with other people.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Joker, Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Henry Bradley, Male Human [Permalink]
Personal [hide]
Description: A 6'6" northern man, he wears a green armored body suit, with a simple pastel line shooting up and back down. He is bald on top and has large auburn tufts of hair around his ears. His eyes are gray.
Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and his religion dominates his actions
Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Cartwright
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. 1 Darkwood Shield.
Chad Law, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a brown suit, green shirt, and grey tie. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are brown.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Bounty Hunter business at a young age. A gifted student he started as a Gardener, but he got bored and became a Bounty Hunter. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To share knowledge with the world; and expand his business
Ideals: Entrepeneur, Logical. Flaws: Shy, Impulsive. Bonds: Job. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Adelard Melancon, Male Human [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His hair is short and black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic man, Adelard's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He has achieved small success as a Architect.
Motivation: Sabotage a competitor; and to be a bookbinder again
Ideals: Impeccable. Flaws: Insane, Shy, Antagonistic. Bonds: Job. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Theodoric Morley, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.
Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south to a Barber, Theodoric learned a great deal about his mother's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To settle down with his crush; and he is unsatisfied with his job
Ideals: Artistic, Gifted. Bonds: In love, Job, Has a crush. Occupation: Barber
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
