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Advanced [show]


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His hair is silver and very short. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Henry studied abroad. Henry was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Henry decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Ruler.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Job, Criminal record. Occupation: Ruler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Henry Addington, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)18 (+4) 16 (+3)13 (+1)
Skills Arcana +6, Athletics +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Langston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: He got into the Glassblower business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Glassblower job and began his own company from there.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism, Pacifist. Bonds: Job, Criminal record, Family. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Charles Langston, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 11 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Silk rope.


Social Check DCs


Charles Peyton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. With bright brown hair and a scraggly beard. He has a dull look in his brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Charles studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Stableman again; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Disciplined, Gifted. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Charles Peyton, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. 1 Tanglefoot bags. 4 Antitoxin. 4 Smokesticks.


Social Check DCs


Bernard Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. He has moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Immigrant. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Bernard Clayden, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Windsor, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he is dressed in a clean violet cloak covering his clean studded leather. His hair, while still mostly auburn, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Adelard studied abroad. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Emotional. Bonds: Rich, Religious. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelard Windsor, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2600 sp.


Social Check DCs

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