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NPC Generator

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Advanced [show]


Hubert Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears dark leathers with embroidery. He has a hunchback. He keeps his brown hair in a pixie cut. His violet eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the east. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hubert Hornsby, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Don Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green cloak and cross-gartered white stockings. His head has been shaved. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.

History: The child of a Tanner, who enjoyed hunting, Don was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom.

Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant, Nature. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Don Kendall, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 14 (+2)4 (-3)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp. Black star sapphire (900 gp).


Social Check DCs


Percival Gyula, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bristling with hidden weapons, mostly crossbows and sickles. His brown hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Shoemaker, his mother struggled to pay the bills. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: To protect his home; and he has decided he is irredeemable

Flaws: Secretive, Fearful. Bonds: Criminal record, Guardian, Poor. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Percival Gyula, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Heward Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is bald on top and has large red tufts of hair around his ears. He has gleaming, smiling gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Ansley, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Spalding, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His moppish brown hair is in a traditional bowl cut. His thin eyebrows rest above his beady amber eyes.

Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Navigator.

Motivation: Money/treasure.

Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Everard Spalding, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)6 (-2) 8 (-1)8 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs

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