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NPC Generator

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Advanced [show]


Tim Moreno, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He dresses in yellow turtlenecks beneath a brown coat with black slacks. His hair, while still mostly golden, has prominent grey streaks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Spice Merchant, who enjoyed hunting, Tim was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and sabotage a competitor

Bonds: Attractive, Criminal record, Family, Nature, Job. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Tim Moreno, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)11 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Dean Garrick, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Tanner. He has done his best to style his auburn hair to look like a famous performer. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy and tries to find solutions quickly.

History: Dean was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Adventurer, Enemies, Slave. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dean Garrick, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)16 (+3) 13 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Banded agate (6 gp). Azurite (6 gp). Violet garnet (700 gp).


Social Check DCs


Wymar Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy black pantaloons and a blue scarf. He keeps his auburn hair in a flapper bob. He has a tattooed face.

Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 8 years old his parents immigrated from the east. He worked as a nervous Bellfounder and found it very stressful. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Wymar Sydney, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


John Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He sports a flattop hair cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: John was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Job. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

John Myerscough, Male Human Fighter 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)7 (-2) 12 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is portly but not overly obese. His golden hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Priest business at a young age. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Manfred Ansley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)12 (+1) 15 (+2)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Hematite (5 gp). Carnelian (70 gp). 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield.


Social Check DCs

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