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Advanced [show]


Rolf Brandon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His golden hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Rolf hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Philantrophist, Fighting. Bonds: Poor, Attractive, Enemies. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Rolf Brandon, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a moderate pudge and is not very fit. He wears a colorful flower in his chestnut hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice, Logical. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Pinkerton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)11 (+0) 10 (+0)7 (-2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Cory Washington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear blue tank tops with black pants. His long red hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: To reunite with his absent father; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: Enemies, Rich, Job, Family. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Cory Washington, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 9
Languages Common, Celestial, Abyssal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 3 Thunderstones. 4 Holy water.


Social Check DCs


Theobald Easton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Religious. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Theobald Easton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 9 (-1)14 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Adelard Barney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a blue vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His blonde hair is cut short with large spiked bangs in the front. His eyes are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Religious, Family. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Barney, Male Human Fighter 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)13 (+1) 15 (+2)7 (-2)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs

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