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Advanced [show]


Miles Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He is portly but not overly obese. His hair is long and chestnut with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 7 years old his parents immigrated from the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has worked as a Mortician like his father before him.

Motivation: He desires power and/or immortality; and further expansion of business

Flaws: Ugly. Bonds: Enemies, Adventurer, Immigrant, Job. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Miles Bentham, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Star rose quartz (60 gp).


Social Check DCs


Rolf Hampton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a blue and pastel robe with the hood down. He has a very tight haircut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered writing. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the west.

Ideals: Optimist, Artistic, Entrepeneur. Flaws: Addict. Bonds: Military. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Rolf Hampton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 19000 cp. Solid gold idol (500 gp). 1 Hourglass. 1 Bullseye lantern. 1 Simple lock.


Social Check DCs


Percival Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long silver hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Locksmith.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Attractive, Job, Mentor. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Percival Fidget, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)5 (-3) 12 (+1)15 (+2)
Skills History -1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 41000 sp. Silver comb with moonstones (300 gp). 1 Minor magic item.


Social Check DCs


Percival Ryland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He has a hunchback. His chestnut hair is knotted and matted. His brown eyes lackadaisically let the world flow into them.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Percival Ryland, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 18 (+4)8 (-1)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gerard Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. With bright blonde hair and a scraggly beard. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better trade route.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Nature, Adventurer. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Gerard Marlee, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)11 (+0) 10 (+0)14 (+2)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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