Diggory Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a moderate pudge and is not very fit. His golden hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. By chance he met his sister recently and the two have been together since.
Motivation: He has passion for adventuring and risk.
Flaws: Hedonist. Bonds: Attractive, Family, Military, Adventurer. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 16000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Geoffrey Addington, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His hair is chestnut and very short. His half smiles and green eyes are beguiling and draw you in.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.
History: His parents moved while he was still in utero so he is the first generation to be born here. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Baker
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 5 Acid flasks. 3 Alchemist’s fire.
Alex Cooper, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear tan pants and tee shirts. He keeps his long golden hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.
Motivation: He is wracked by social anxiety; and wishes to resurrect an old love
Ideals: Philantrophist, Gifted. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp.
Anselm Roscoe, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His hair is silver and curly. His eyes, though not visible through his cowl, are green.
Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.
History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Knight, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.
Motivation: He is content; and to be a knight again
Flaws: Impulsive, Shy, Mundane. Bonds: Poor, Job. Occupation: Junk Dealer
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp.
Charles Carlton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown and curly. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.
History: When he was but 8 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has a crush on the local Seamstress; and he's repulsed by the pc
Flaws: Antagonistic, Lazy. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 14 (+2) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 200 gp.
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