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NPC Generator

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Advanced [show]


Ernest Clifton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue coat over a grey low-cut shirt, and a top hat upon his head. His white hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. When Ernest reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Fletcher soon after.

Motivation: To get a good night's sleep.

Ideals: Athletic, Pacifist. Flaws: Insomniac, Impulsive. Bonds: Military. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Ernest Clifton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)7 (-2) 12 (+1)7 (-2)
Skills Performance +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Justin Reed, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His eyes are brown and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Impulsive. Bonds: Immigrant, Job, Military, Rich. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Justin Reed, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)15 (+2) 12 (+1)18 (+4)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Balimaar Van Es, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky red painted plate armor, and a wedding ring on his left hand. His silver hair is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: He comes from a rich northern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Ideals: Extrovert, Logical. Bonds: In love, Rich, Criminal record. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Balimaar Van Es, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)8 (-1) 9 (-1)8 (-1)
Skills Intimidation +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Jacobs, Male Human [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his white robe. He is bristling with hidden weapons, mostly bows and scythes. He has a blonde handlebar mustache and slicked back blonde hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Thomas was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Gifted. Bonds: Criminal record, Attractive, Job, Military. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Jacobs, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tan leather gloves, a tan jacket, and tight pants. He wears a small hat to cover his moderate length auburn hair. This amber eyed northerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by illithids. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Enemies, Debt. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

John Denholm, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)12 (+1) 8 (-1)17 (+3)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 19000 cp. 1 Masterwork Light wooden shield. 1 Breastplate. 1 Chain shirt.


Social Check DCs

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