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NPC Generator

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Advanced [show]


Adam Rayden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dark leathers with embroidery. He wears his golden hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small mountains village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Fisher.

Motivation: His religion dominates his actions; and seeks redemption

Ideals: Philantrophist. Bonds: Religious, Nature, Job, Criminal record. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Adam Rayden, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 13000 cp.


Social Check DCs


Anselm Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His brown hair is long and unkept. His eyes are likewise blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the east. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a crush on the local stableman

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Anselm Bradshaw, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. Blue quartz (6 gp). Citrine (20 gp).


Social Check DCs


Adam Harlow, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears green cloth garments or leather armor. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Actor, who enjoyed hunting, Adam was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Adam Harlow, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1100 sp. Moonstone (80 gp). Red spinel (120 gp).


Social Check DCs


Trym Reid, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His white hair is long and unkept. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trym's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Occupation: Miller

Voice: French accent

Attributes [hide]

Trym Reid, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 17 (+3)14 (+2)
Skills Athletics +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Aldous Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large black jacket, and sports empty pouches on his belt. His blonde hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Rich, Religious. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Aldous Carlyle, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)15 (+2) 8 (-1)16 (+3)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 500 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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