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NPC Generator

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Advanced [show]


Alexandre Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Alexandre was born on a far western desert where he grew up under the tutelage of his father, an expert Guard. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Immigrant. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Alexandre Eastoft, Male Human Fighter 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)16 (+3) 7 (-2)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Undercommon, Elven, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He has a moderate pudge and is not very fit. He wears a deerstalker hat to cover his moderate length blonde hair. His green eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He plays an instrument quite well.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Bonds: Attractive, Poor, Guardian, Family. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Ernest Garrick, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Rhodochrosite (6 gp). Eye agate (6 gp). Citrine (50 gp).


Social Check DCs


Gomory Riley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His red hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gomory took refuge in the ruined castle and found the beat up sword and armor he uses now. He was granted arcane powers by his dying sister.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich, Nature. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Gomory Riley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)7 (-2) 9 (-1)14 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theodoric Hadley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, brown shirt, and black tie. He carries with him a set of daggers on his belt, each one with a amber on the hilt. With bright blonde hair and a scraggly beard. He has gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Hadley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Wymar Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His green eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a very good compulsive liar and kleptomaniac.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Wymar Cooper, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 18 (+4)12 (+1)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Elven, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +6

Possessions: 35000 sp.


Social Check DCs

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