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NPC Generator

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Advanced [show]


Gomory Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. His auburn hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Gomory Cholmondeley, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 15 (+2)17 (+3)
Skills History +1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Bristol, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears baggy blue pantaloons and a yellow scarf. His skin is also unnaturally pale. His white hair is smooth and relatively long. His eyes are hazel and catlike.

Personality: This man loves music and to teach people music more than just about anything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast desert. After coming to the age of reason, Bertram took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: He would like to get married and retire.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Bristol, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Deception +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Chalcedony (60 gp). Violet garnet (300 gp).


Social Check DCs


Guy Blakeley, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. He wears a Stetson hat to cover his moderate length red hair. His gray eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Bonds: Attractive, Poor, Immigrant, Guardian, Adventurer. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Guy Blakeley, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Bertram Hornsby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is still thick. He has gleaming, smiling gray eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered

History: Bertram was born the youngest of three triplets. He was an apprentice working in his father's forge. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and he feels threatened by others

Ideals: Fighting, Logical. Flaws: Fearful. Bonds: Family, Job. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Bertram Hornsby, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)17 (+3) 16 (+3)14 (+2)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp. Blue star sapphire (600 gp). Star rose quartz (80 gp). Golden yellow topaz (400 gp). Rose (80 gp). 1 Antitoxin. 4 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His black hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Gunter studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Soapmaker.

Motivation: To be a Servant again; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Gunter Altham, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 8 (-1)17 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 22000 cp. An abacus with copper, silver and gold markers (140 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.


Social Check DCs

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