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NPC Generator

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Advanced [show]


Hugh Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it, and his gloved hand is found clutching a shortbow. He has wavy black hair. His eyes are likewise amber.

Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Hugh has worked very hard to control his curse. He now owns his own business.

Motivation: Expand his business; and balancing his hectic life and new dilettante responsibilities is difficult

Flaws: Ugly, Disease. Bonds: Job, Military, Rich. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Hugh Trowbridge, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 10 (+0)17 (+3)
Skills Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Silver holy symbol. 1 Superior lock. 1 Superior lock.


Social Check DCs


Gunter Alby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. He wears his silver hair down. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with dancing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Artistic, Gifted. Flaws: Ugly. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Gunter Alby, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears an entirely black suit with brown socks and a vest with buckled shoes. He wears his red hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He invites people to come help in his community garden.

History: Born in the east to a Tanner, Ernest learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He inherited the family business which he has now maintained for 2 years.

Motivation: Expand his business; and to be a butcher again

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Religious. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Ernest Cholmondeley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 12 (+1)4 (-3)
Skills Intimidation -1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Chad Oakes, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His golden hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Overbrimming with self-confidence, Chad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Shy, Racist. Bonds: Poor. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Chad Oakes, Male Human Fighter 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)18 (+4) 13 (+1)11 (+0)
Skills Persuasion +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Aquan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Dustin Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, constantly wearing a red suit, white shirt, and brown tie. His black hair is cut short. This gray eyed southerner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: A powerful necromancer made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dustin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dustin. He has recently gotten a pet goose that steals things from people.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Flaws: Racist, Shy. Bonds: Mentor, Criminal record, Family. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Dustin Hallewell, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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