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NPC Generator

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Advanced [show]


Conrad Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered greataxe and tarnished bastard sword as well. His black hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. He dropped out of school to support his sick mother, and resented it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting, Opinionated, Logical. Flaws: Mundane. Bonds: Family. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Conrad Bradley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Justin Carlton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his chestnut hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Seamstress mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Justin Carlton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 7 (-2)11 (+0)
Skills Arcana +3, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Peridot (40 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Bertram Harlow, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is smooth and relatively long. He has gleaming, smiling blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west, but his parents moved at a very young age to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Criminal record, Family. Occupation: Performer

Voice: German accent

Attributes [hide]

Bertram Harlow, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Blue quartz (8 gp).


Social Check DCs


Patrick Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears just a black suit. His red hair is still thick. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his mother. Patrick was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Spy. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Spy

Voice: American accent

Attributes [hide]

Patrick Wordsworth, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 19 (+4)16 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Jet (140 gp). Hematite (8 gp). Coral (140 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Nicholas Sharps, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair and beard is wavy and long. His blue eyes peer out from beneath his small brown hat.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicholas is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Nicholas studied abroad. After coming to the age of reason, Nicholas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by drow. Nicholas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Ideals: Justice, Gifted. Bonds: Job, Enemies, Criminal record. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Nicholas Sharps, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 6 (-2)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Red-brown spinel (130 gp). Chrysoberyl (130 gp). 1 Magnifying glass. 1 Simple lock. 1 Healer’s kit.


Social Check DCs

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