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Advanced [show]


Adelard Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His brown hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the north, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Impulsive. Bonds: Rich, Immigrant, Adventurer. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Adelard Bentley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)17 (+3) 17 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3100 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold dragon comb with red garnet eye (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Ernest Addington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears baggy tan pantaloons and a brown scarf. His silver hair is greasy and uncared for. His eyes are a pleasant amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Guard business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently the stress of being a Guard has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and further expansion of business

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Ernest Addington, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 16 (+3)15 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs


Odo Trowbridge, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears a worn and beaten armor. He wears a broad hat to cover his moderate length silver hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Athletic, Gifted. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Trowbridge, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Lance Ogden, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears just a white suit. His clothes are grease stained in places. His white hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east his family was never financially stable. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and he feels threatened by others

Ideals: Logical. Flaws: Hedonist, Fearful. Bonds: Poor, Immigrant. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Lance Ogden, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a black and green handkerchief worn on his right side. He wears a Stetson hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic, Passionate. Flaws: Racist. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Randal Marlee, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 10 (+0)7 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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