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Advanced [show]


Don Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is slicked back into a classic pompadour. He has several tiny opal earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Impeccable, Gifted. Bonds: Rich, Religious. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Don Melancon, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 7 (-2)17 (+3)
Skills Animal Handling +0, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Adam Southey, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is long and golden with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. He can't help but pocket interesting objects he comes across

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After months of barely getting by, Adam managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it; and doesn't want to be a actor and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Criminal record, Family. Occupation: Actor

Voice: American accent

Attributes [hide]

Adam Southey, Male Human Fighter 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +7, Athletics +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5

Possessions: 800 gp. Freshwater pearl (15 gp). Alexandrite (300 gp). Amethyst (160 gp). Peridot (30 gp).


Social Check DCs


Drogo Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail, and he perpetually has his nunchaku ready. His hair is cut close to his head. His blue unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Professionalism. Flaws: Disease, Antagonistic. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Eastaughffe, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)7 (-2) 10 (+0)7 (-2)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Cory England, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his greataxe ready. His hair is white, silky, and of moderate length. His eyes are likewise blue.

Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Racist, Shy. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Cory England, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)7 (-2) 15 (+2)16 (+3)
Skills History +0, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Solid gold idol (600 gp). 1 Buckler.


Social Check DCs


Gunter Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. He keeps his long red hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gunter was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Rich, Adventurer. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Gunter Cromwell, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 13
Languages Common, Aquan, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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