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Advanced [show]


Justin Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky green painted plate armor. He keeps his black hair in a pixie cut. His eyes, though not visible through his cowl, are brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a criminal king-pin and mafia family Justin was born on a far western desert where he grew up under the tutelage of his father, an expert Miller. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and many goblins want him driven away

Ideals: Joker. Flaws: Racist. Bonds: Criminal record, Immigrant, Enemies. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Justin Oakley, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 40000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Blakeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses well, typically a more casual-formal manner. His golden hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Peter took refuge in the large cave and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army

Flaws: Hedonist. Bonds: Attractive, Nature, Military. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Peter Blakeley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a bow on his belt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Heward isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Shoemaker business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Fighting, Impeccable, Extrovert. Flaws: Ugly. Bonds: Job. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Heward Mitchell, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is golden, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his poetry dream.

Motivation: He feels kind of lost in life; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Impulsive, Depressed. Bonds: Attractive, Family, Rich. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Ryland, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerard Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel Stetson hat and pastel clothes. He is physically well-built. His head has been shaved. His thin eyebrows rest above his beady green eyes.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: A powerful brothel owner made him what he is. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gerard's father didn't care for him much, and the feeling was mutual. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Mentor, Family. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Gerard Hayden, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp. Solid gold idol (300 gp).


Social Check DCs

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