Patrick Barclay, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His hair is red and curly. His thin eyebrows rest above his beady green eyes.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He does not trust anyone and sleeps with one eye open.
History: He got into the Banker business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Ugly, Insomniac, PTSD. Bonds: Enemies, Job. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Adam Adley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in earthy colors with a white and brown handkerchief worn on his right side. With a patchy white beard and wild white hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adam is combative with any and all who dare try his patience in the slightest.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Adam reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better world.
Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and he has passion for adventuring and risk
Ideals: Optimist, Justice. Bonds: Attractive, Military, Adventurer, Job. Occupation: Butcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Hunter Spalding, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his auburn hair down. His eyes are gray.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.
History: He was born at the edge of vast plains. He dropped out of school before completing his studies. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Crown-heir again; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic, Logical. Bonds: Nature, Job. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Adelard Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears violet trousers with red and blue striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He has a brown handlebar mustache and slicked back brown hair. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Energy wise he seems alert and responsive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 14th year, his parents were killed by a orcs raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Professionalism. Flaws: Ugly, Disease, Insomniac. Bonds: Enemies. Occupation: Cartwright
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. White pearl (150 gp).
Godfrey Hampton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears black leather gloves, a black jacket, and tight pants. With a patchy white beard and wild white hair. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up work as a Guard and fed both sides of the war false information with the goal of increasing casualties.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he feels kind of lost in life
Ideals: Professionalism. Flaws: Depressed. Bonds: Poor, Religious, Enemies. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Chrysoprase (30 gp). Black opal (800 gp).
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