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NPC Generator

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Advanced [show]


Odo Bradshaw, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey armored body suit, with a simple violet line shooting up and back down, he is not a threatening figure. He has styled his chestnut hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Military. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Odo Bradshaw, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 16 (+3)8 (-1)
Skills Deception +1, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Cory Churchill, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. His hair is long and black with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His eyes are brown and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs

Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Adventurer, Religious. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Cory Churchill, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 4000 cp.


Social Check DCs


Tim Halsey, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying sister.

Motivation: Wants to raise his children well.

Ideals: Gifted, Justice. Bonds: Poor, Attractive. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Tim Halsey, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. Deep blue spinel (600 gp). Rich purple corundum (1200 gp). Black pearl (600 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He has wavy brown hair. His eyes, though not visible through his cowl, are gray.

Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To be a Apothecary again; and he'd like to take his coworkers down a peg

Flaws: Hedonist, Fearful. Bonds: Slave, Job. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Wentworth, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. Eye agate (16 gp). 1 Banded mail.


Social Check DCs


Theodoric Colton, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His tied-back hair is chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Optimist. Bonds: Adventurer, Poor. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Colton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 14 (+2)17 (+3)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 44000 sp.


Social Check DCs

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