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NPC Generator

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Advanced [show]


Don Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Don was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Joker, Impeccable. Flaws: Shy. Bonds: Rich, Job. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Don Hackney, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Everburning torch. 8 Acid flasks. 3 Smokesticks.


Social Check DCs


Don Gentry, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His hair is short and blonde. His eyes are blue and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Fighting, Logical. Flaws: Secretive. Bonds: Has a crush, Adventurer. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Don Gentry, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)17 (+3) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aldous Cason, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His blonde hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the east, but his parents moved at a very young age to the south. After coming to the age of reason, Aldous took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.

Motivation: To pay off his debts.

Ideals: Opinionated, Gifted. Flaws: Ugly, Forgetful. Bonds: Poor, Immigrant. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Aldous Cason, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his black hair down. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Energy wise he seems alert and responsive.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Professionalism, Artistic, Entrepeneur. Flaws: Greedy. Bonds: Attractive. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Solomon Thackeray, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)16 (+3) 18 (+4)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 14
Languages Common, Sylvan, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bernard Heiser, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. His blonde hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Bernard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Bernard's father didn't care for him much, and the feeling was mutual. In the meantime he has taken over work as a Barber and occasionally as a mercenary.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Bernard Heiser, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Silk rope. 1 Hourglass. 1 Magnifying glass.


Social Check DCs

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