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Advanced [show]


Jocelyn Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with red socks and a vest with buckled shoes. He carries with him a set of sickles on his belt, each one with a amethyst on the hilt. He has moderate length chestnut hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jocelyn is combative with any and all who dare try his patience in the slightest.

History: The child of southern immigrants he idolized his mother. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting, Disciplined, Justice. Bonds: Immigrant, Nature. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Jocelyn Birkenhead, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gilbert Shirley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long brown hair kept up in a rat tail. His blue unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Gilbert took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Bather like his mother before him.

Motivation: Wants to open a new tavern; and to clean up the streets

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Guardian, Job, Military. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Gilbert Shirley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gunter Harley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his silver hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Human supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Healer, Gunter learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Healer.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Addict, Racist. Bonds: Attractive, Job, Religious. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Gunter Harley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills History +4, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Golden pearl (50 gp).


Social Check DCs


Hugh Bradford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean black cloak covering his clean studded leather. With bright silver hair and a scraggly beard. His blue eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Fletcher.

Motivation: Further expansion of business.

Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Hugh Bradford, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Gomory Tenley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His silver hair is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Gomory Tenley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Masterwork manacles.


Social Check DCs

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