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Advanced [show]


Tim Fulton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is black, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of giants once and for all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 10th year, his parents were killed by a giants raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Bonds: Attractive, Enemies, Military, Guardian, Criminal record. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Fulton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Star ruby (800 gp). Silver pearl (160 gp). Jasper (50 gp).


Social Check DCs


Norman Benson, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean violet cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized amber on his left hand. His brown hair and beard is wavy and long. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. Norman was born on a far eastern island where he grew up under the tutelage of his father, an expert Interpreter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Norman Benson, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Athletics +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Gerald Hartford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his blonde hair well, parting it to the left. His thin eyebrows rest above his beady brown eyes.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He never wears the same outfit twice, unless he absolutely has to.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: Nothing but the best is good enough for him; and regain custody of his daughter

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Gerald Hartford, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 7 (-2)12 (+1) 8 (-1)12 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Randal Garfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. He has a long brown beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and wants his loneliness to end

Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Randal Garfield, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)10 (+0) 13 (+1)5 (-3)
Skills Performance -1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Odo Milton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His auburn hair, when down, is lengthy. His thin eyebrows rest above his beady brown eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Flaws: Ugly, Sensitive, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Odo Milton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Moss agate (7 gp). Star rose quartz (50 gp).


Social Check DCs

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