Justin Blythe, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man has a large tan mantle and cape that has been intricately interwoven into his grey robe, and a wedding ring on his right hand. His tied-back hair is black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is able to make almost anything out of random pieces of junk.
History: Justin was born the youngest of three triplets. After coming to the age of reason, Justin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and wishes to resurrect an old love
Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: In love, Family. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1600 sp.
Rolf Walcott, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a pastel shirt with thin white vertical stripes and blue pants. He has wavy auburn hair. His fierce gray eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Brewer mother left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To find somewhere to settle down; and wants a kiss
Ideals: Justice. Flaws: Impulsive, Disease, Mundane. Bonds: Has a crush. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 29000 cp. Obsidian (11 gp). Peridot (50 gp). Tiger eye turquoise (11 gp). Sardonyx (50 gp). 1 Minor magic item.
Clerebold Rutherford, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light grey in addition to tight pants. His blonde hair is cut short with large spiked bangs in the front. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.
Motivation: Someone believes him a fraud; and he has passion for adventuring and risk
Flaws: Depressed. Bonds: Immigrant, Has a crush, Mentor, Adventurer, Enemies. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 5 (-3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Trym Hailey, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large white jacket. His brown hair is singed and shortened. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered
History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: Wants to open a new tavern; and to be a mason again
Ideals: Logical, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job, Poor. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 20 pp.
Hugh Bristol, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is thinning but still full. His hazel eyes are slightly larger than normal.
Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. After coming to the age of reason, Hugh took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Extrovert, Gifted. Bonds: Has a crush, Adventurer, Job. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 pp.
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Their contribution stands as a beacon of hope for all adventurers!
