Heward Denholm, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a grey and black handkerchief worn on his left side. He is bald on top and has large white tufts of hair around his ears. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.
History: Born in the west to a Barkeep, Heward learned a great deal about his mother's area of expertise. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has taken up work as a Barkeep and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants a kiss; and further expansion of business
Ideals: Joker. Flaws: Ugly, Insomniac, PTSD. Bonds: Job, Has a crush. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Cory Kinsley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his golden hair to look like a famous performer. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark
Ideals: Justice. Bonds: Rich, Attractive, Enemies, Adventurer. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Reynard Quinton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is kept up in a ponytail inside a feathered hat. His ears are large.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To find somewhere to settle down; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Tiger eye turquoise (16 gp). Carnelian (40 gp). Coral (100 gp).
Heward Rayden, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is lengthy and is close to two feet long. His blue eyes are slightly larger than normal.
Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Heward was born on a far southern plains where he grew up under the tutelage of his mother, an expert Miller. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Extrovert, Gifted. Bonds: Attractive, Immigrant. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Bernard Chatham, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a tight tan one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.
History: Bernard was born the youngest of three triplets. He dropped out of school before completing his studies. He has been saving his money to try and buy his sister's freedom.
Motivation: Revenge; and an old rival family wants him found
Ideals: Logical. Bonds: Guardian, Family, Enemies. Occupation: Servant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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