Ralf Conway, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He keeps his long blonde hair kept up in a rat tail. His gray eyes peer out from beneath his broad white hat.
Personality: He dislikes all the random violence that takes place in the west. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Pacifist, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
Aldous Shelley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His tied-back hair is white. His eyes are brown.
Personality: Aldous wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Aldous was raised in a hard working conservative environment. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 3 years.
Motivation: Meet up once more with his childhood friend; and to share knowledge with the world
Ideals: Disciplined, Logical. Bonds: Rich, Job, Adventurer. Occupation: Fortune-teller
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Alex Darlington, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is very quiet and rarely speaks above a whisper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Alex has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Ugly, Shy, Disease. Bonds: In love. Occupation: Tanner
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 300 gp.
Gerard Barney, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is matted, messy, and big. He has amber eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Athletic, Persistence, Impeccable. Flaws: Ugly. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: Silver chalice with lapis lazuli gems (150 gp).
Don Upton, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.
History: Don lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
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