Randal Windsor, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he very much looks the part of a Banker. His auburn hair is cut short with large spiked bangs in the front. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Randal was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Disciplined, Persistence. Bonds: Job, Attractive, Rich. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Simon Charlton, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his spear ready. His small hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Joker. Flaws: Ugly. Bonds: Nature. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Alexandre Thorpe, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Family, Rich, In love. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Adam Blackwood, Male Human [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His chestnut hair is knotted and matted. He has blue eyes and a tan hat with a blue feather.
Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Fisher business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up work as a Fisher and fed both sides of the war false information with the goal of increasing casualties.
Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: PTSD. Bonds: Adventurer, Job, Family. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Nicholas Whitby, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears skinny pants and wears a brown and red robe with the hood down. His long blonde hair is drawn into a two foot long braid. His eyes are violet and he is always smoking a pipe.
Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 12 years.
Motivation: He has passion for adventuring and risk; and to be a tailor again
Ideals: Joker. Flaws: Shy. Bonds: Nature, Job, Adventurer. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +1
Possessions: 400 gp. Chrysoberyl (100 gp). Rhodochrosite (11 gp). Moss agate (11 gp).
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