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Advanced [show]


Gomory Spaulding, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His hair is golden and curly. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: He is a Slaad in disguise. Cursed with a spirit at a very young age, Gomory has worked very hard to control his curse. He has dedicated himself to building a better world.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Gomory Spaulding, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Heward Tinley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Roofer. He sports a long golden beard, and similarly colored long hair. His hazel eyes peer out from beneath his top pastel hat.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Expand his business; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Heward Tinley, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills History +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Freshwater pearl (6 gp). Alexandrite (700 gp). Obsidian (6 gp). Black star sapphire (1100 gp). 1 Minor magic item.


Social Check DCs


Randal Ansley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and brown handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. With bright blonde hair and a scraggly beard. His fierce brown eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Randal took refuge in the ruined castle and found the beat up halberd and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to prove his worth to the world

Flaws: Racist, Impulsive, Antagonistic. Bonds: Nature, Criminal record. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Randal Ansley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 800 sp.


Social Check DCs


Arnold Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of longswords on his belt, each one with a jet on the hilt. His tied-back hair is red. His eyes are violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Arnold Cooper, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 10 (+0)14 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is cut jaggedly and amateurishly. His gray eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Theodoric is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Theodoric was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and doesn't want to be a apothecary and was forced into it by his family

Ideals: Fighting, Athletic. Flaws: Greedy. Bonds: Attractive, Family. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Theodoric Hallewell, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 10 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs

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