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NPC Generator

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Advanced [show]


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is greying and his face has many wrinkles. His eyes are green and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants a kiss; and to unite with his sister

Ideals: Gifted. Flaws: Fearful. Bonds: Family, Enemies, Has a crush. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Norman Gracey, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)9 (-1) 17 (+3)10 (+0)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Lance Badger, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with black colored cloaks and clothing, and is pretty ugly. He keeps his white hair in a flapper bob. This violet eyed easterner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: To prove his worth to the world.

Ideals: Gifted, Fighting. Flaws: Ugly, Insane, Impulsive. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Badger, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 17 (+3)12 (+1) 17 (+3)8 (-1)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 22000 sp.


Social Check DCs


Drogo Huxley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear brown pants and tee shirts. He has a long blonde beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Energy wise he seems alert and responsive.

History: Drogo was born the youngest of three triplets. He worked as a nervous Carter and found it very stressful. He inherited the family business which he has now maintained for 7 years.

Motivation: To settle down with his crush; and sabotage a competitor

Ideals: Professionalism. Flaws: Disease. Bonds: Family, Job, Has a crush. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Drogo Huxley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)6 (-2) 16 (+3)9 (-1)
Skills Medicine +5, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Bernard Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. He wears a colorful flower in his white hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Bernard studied abroad. After coming to the age of reason, Bernard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to trick people and travel the world for free.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Optimist, Gifted. Bonds: Poor, Attractive, Criminal record. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Bernard Kensley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Manfred Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. He wears a colorful flower in his golden hair. His eyes are likewise brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His arcane abilities were realized during a raid on his village. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Attractive. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Manfred Snowdon, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Alexandrite (800 gp). Alexandrite (800 gp). Blue quartz (7 gp).


Social Check DCs

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