Frederick Rylan, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is tall, broad shouldered and powerfully built. His tied-back hair is auburn. His ears are large.
Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a plains tribe. His father was a soldier and died while he was still young. Frederick was left his father's suit of armor and trained in its use and care. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others
Flaws: Ugly, Fearful. Bonds: Guardian, Nature, Military. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Randal Charlton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, white, dusty cloak. His long black hair is drawn into a two foot long braid. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.
History: He got into the Animal Trainer business at a young age. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Hedonist, Disease. Bonds: Job. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 4000 cp. 1 Half-Plate. 1 Masterwork Heavy steel shield.
Trey Nash, Male Human [Permalink]
Personal [hide]
Description: This man typically wears grey cloth garments or leather armor, and sports empty pouches on his belt. He has styled his red hair well, parting it to the left. He has violet eyes and a grey hat with a red feather.
Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Job, Criminal record. Occupation: Bookbinder
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Violet garnet (900 gp).
Geoffrey Lancaster, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His skin is flawless and his green eyes scan people very quickly.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Cynical. Bonds: Attractive, Military, Slave. Occupation: Sculptor
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 2800 sp.
Drogo Camden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His auburn hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He enjoys reading and quiet.
History: He was born in the east, but his parents moved at a very young age to the south. His arcane abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp. Hematite (14 gp). Black star sapphire (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
