Hugh Wellington, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his blonde hair up in a very large beehive style do. His eyes are likewise hazel.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.
History: Born in the east his family was never financially stable. When Hugh reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army
Flaws: Antagonistic, Secretive. Bonds: Poor, Adventurer, Military. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 90 pp.
Anthony Altham, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright red hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.
History: He comes from a rich northern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying sister.
Motivation: He has a crush on the local Barkeep; and wants his loneliness to end
Ideals: Gifted. Bonds: Has a crush, Rich, Military. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Miles Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with violet socks and a vest with buckled shoes, and carries greatswords. His black hair is braided into rings. He has a tattooed face.
Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of northern immigrants he idolized his mother. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the north; and he is terrified, and will act out of fear
Ideals: Fighting, Entrepeneur. Flaws: Shy, Fearful. Bonds: Immigrant. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Golden yellow topaz (700 gp).
Shane Windsor, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears a pastel cloak and cross-gartered green stockings. His left hand appears badly burned and disfigured. His hair is blonde and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Insane, Shy. Bonds: Religious. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Simon Byron, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and wears a brown small hat and brown clothes. With a patchy white beard and wild white hair. His eyes are a pleasant gray.
Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: Many gnolls want him driven away; and someone believes him a fraud
Ideals: Philantrophist, Fighting. Flaws: Addict, Disease. Bonds: Enemies. Occupation: Soapmaker
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 90 pp.
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