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NPC Generator

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Advanced [show]


Balimaar Bradford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and auburn. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He believes the world needs to unite to get rid of giants once and for all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his writing dream.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Artistic. Bonds: Enemies, Rich, Family. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Balimaar Bradford, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)14 (+2) 12 (+1)16 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Jocelyn Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His relatives are trying to arrange a marriage; and he wants revenge against gnolls

Flaws: Secretive, Insomniac. Bonds: Nature, Enemies, Family. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Jocelyn Ramsey, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Religion +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 70 pp.


Social Check DCs


Raymond Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Shoemaker, Raymond learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 7 years.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Raymond Blackwood, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 45000 sp.


Social Check DCs


Gerard Asheton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a black and green robe with the hood down. His silver hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gerard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic, Gifted. Bonds: Poor, Has a crush, Adventurer. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Gerard Asheton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +3, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Everard Abram, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, red shirt, and black tie. He carries with him a set of rapiers on his belt, each one with a emerald on the hilt. His hair is golden and very short. His thin eyebrows rest above his beady brown eyes.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Abram, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 9 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Abyssal, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Golden pearl (140 gp). Jade (140 gp). Rhodochrosite (16 gp). Coral (140 gp). 1 Minor magic item.


Social Check DCs

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