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Advanced [show]


Roland Shipley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Roland studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality.

Ideals: Professionalism, Gifted. Bonds: Slave, Adventurer. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Roland Shipley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 2 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Lance Pickering, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his falchion. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets.

Flaws: Antagonistic, Insane, PTSD. Bonds: Guardian. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Lance Pickering, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Frederick Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is golden and very short. He has a tattooed face.

Personality: Calm and collected, he is a well trained Merchant. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small desert village. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Athletic. Bonds: Job, Nature. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Frederick Tatum, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hubert Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with black socks and a vest with buckled shoes, and he perpetually has his hand crossbow ready. His white hair is cut jaggedly and amateurishly. He has gray eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Hubert studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Job, Religious. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Hubert Yorke, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears a colorful flower in his golden hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and he seems to be bored by most things

Ideals: Logical, Persistence. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Kenley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 17 (+3)16 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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