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NPC Generator

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Advanced [show]


Gerard Rutherford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. He is bald on top and has large chestnut tufts of hair around his ears. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Blacksmith profession.

History: He was born on a small isolated farm. He was taken from his home at a very young age. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Nature, Slave. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Gerard Rutherford, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Northcott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce green eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Blacksmith in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Blacksmith.

Motivation: To be a Cook again; and expand his business

Ideals: Gifted, Persistence. Flaws: Emotional. Bonds: Job. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Don Northcott, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 500 gp. Jasper (40 gp). Sard (40 gp). Zircon (40 gp). Alexandrite (300 gp).


Social Check DCs


Chad Hayley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. He has gleaming, smiling hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Miner and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Chad Hayley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gunter Marleigh, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. His hair is cut close to his head. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Flaws: Shy, Impulsive. Bonds: Attractive, In love, Poor, Adventurer. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Gunter Marleigh, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 800 sp.


Social Check DCs


Anselm Milton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair and beard is wavy and long. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and to protect his home

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Anselm Milton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)11 (+0) 12 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. Moss agate (8 gp).


Social Check DCs

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