Miles Preston, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. He has a white handlebar mustache and slicked back white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Impeccable. Bonds: Attractive, Adventurer, Nature, Debt. Occupation: Interpreter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2200 sp. 2 Holy water.
Arnold Halsey, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long red hair kept up in a rat tail. His hazel eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in a small plains village. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Slave. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Jet (140 gp). Moonstone (50 gp).
Percival Walpole, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His brown hair has been sun bleached extensively. His eyes are blue and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.
History: A powerful slaver made him what he is. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.
Motivation: Many gnolls want him driven away; and he wants revenge against gnolls
Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Mentor, Enemies. Occupation: Butcher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 60 pp. 1 Minor magic item.
Tim Branson, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He wears a top hat to cover his moderate length black hair. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Tim Kendall, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy chestnut hair. His eyes are amber and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Artistic. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1800 sp.
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