Dustin Chester, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His blonde hair is lengthy. His eyes are brown.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.
Motivation: He is currently in port desperately looking for someone to get him out; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Secretive. Bonds: Slave, Immigrant, Family. Occupation: Merchant
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Bertram Ridley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, white cloak. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His long silver hair is drawn into a two foot long braid. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Rich, Nature. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Ernest Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears a red cloak and cross-gartered black stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and retire the richest man in the north
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Interpreter
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Reynard Roscoe, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Locksmith. His black hair is lengthy and is close to two feet long. His amber eyes dart from person to person.
Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small desert village. A gifted student he started as a Butcher, but he got bored and became a Locksmith. He has drifted from career to career and currently works as a Locksmith.
Motivation: Meet up once more with his childhood friend; and he's in love
Flaws: Shy. Bonds: Adventurer, Nature, Job, Has a crush. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Henry Lindsay, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He has a large violet mantle and cape that has been intricately interwoven into his blue robe. His red hair is heavily combed to the left. His fierce brown eyes like to dwell on things.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.
History: When he was but 8 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Athletic. Flaws: Shy, Selfish. Bonds: Immigrant, Job. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp.
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