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Advanced [show]


Adam Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a black scarf. He is physically well-built. He sports a long auburn beard, and similarly colored long hair. He has blue eyes.

Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and many gnolls want him driven away

Ideals: Impeccable. Bonds: Slave, Adventurer, Nature, Enemies. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Adam Chatham, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Manfred Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy blonde hair. This amber eyed southerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Military, Religious. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Manfred Pinkerton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)10 (+0) 8 (-1)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1200 sp. 2 Alchemist’s fire. 3 Holy water. 2 Tanglefoot bags.


Social Check DCs


Conrad Payton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his shield. His auburn hair is styled in orderly dreadlocks. His eyes are blue and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Healer mother left him crippled. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Flaws: Shy, Addict, Disease. Bonds: Rich. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Conrad Payton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)7 (-2) 16 (+3)17 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Shane Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a pastel poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he's looking for his big break

Ideals: Impeccable. Bonds: Attractive, Criminal record, Enemies, Adventurer. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Shane Reid, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Wymar Spalding, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a brown cloak and cross-gartered blue stockings. His chestnut hair is cut short. His eyes are hazel and catlike.

Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Mentor, Rich. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Wymar Spalding, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)9 (-1) 14 (+2)15 (+2)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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