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NPC Generator

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Advanced [show]


Heward Perry, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His eyes are violet and he is always smoking a pipe.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: He was born in a small plains village. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Job, Nature, Adventurer. Occupation: Tanner

Voice: German accent

Attributes [hide]

Heward Perry, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Gerard Watson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. He has wavy red hair. His blue eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Bonds: Immigrant, Attractive, Adventurer, Poor. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Gerard Watson, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)11 (+0) 15 (+2)3 (-4)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Balimaar Kendall, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is renowned for his bright blue suits and hats. He keeps his auburn hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Job, Adventurer, Slave. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Kendall, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 14 (+2)5 (-3)
Skills Athletics +2, Intimidation -1
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Bertram Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears skinny pants and wears a green and pastel robe with the hood down. His skin is also unnaturally pale. His white hair has been sun bleached extensively. His eyes are likewise brown.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Barkeep business at a young age. He helped his mother out around the business and became quite the natural. He struck the Barkeep job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Flaws: Ugly. Bonds: Immigrant, Job, Rich. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Bertram Wilberforce, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 7 (-2)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 3 Antitoxin.


Social Check DCs


Everard Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his golden hair to look like a famous performer. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Gifted. Bonds: Rich, Attractive, Military. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Everard Yorke, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)13 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs

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