Odo Fidget, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of brigands; and retire the richest man in the north
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Dustin Benson, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports pastel clothing, slightly heavier than average wear. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west to a Shoemaker, Dustin learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dustin took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Athletic, Justice. Flaws: Hedonist. Bonds: Job, Nature. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp.
Dean Atherton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a pastel shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His brown hair has been sun bleached extensively. His gray eyes peer out from beneath his feathered pastel hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Cook in town.
History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: Money/treasure; and expand his business
Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2100 sp. Freshwater pearl (15 gp). Brown-green garnet (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Diggory Clayton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His moppish golden hair is in a traditional bowl cut. He has a dull look in his gray eyes.
Personality: Eccentric and domineering, Diggory will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Doctor soon after.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and expand his business
Ideals: Extrovert, Pacifist. Bonds: Poor, Job. Occupation: Doctor
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Jocelyn Tattersall, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a blue suit, grey shirt, and green tie. With bright black hair and a scraggly beard. He is baby faced.
Personality: Calm and collected, he is a well trained Gardener. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Gardener.
Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break
Flaws: Impulsive, Insane. Bonds: Job, Military, Adventurer. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 30000 cp. 1 Minor magic item.
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