Anthony Kent, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His whole body is exceptionally muscular. His white hair and beard is wavy and long. His brown eyes are passionate and lively.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.
History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Anthony was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Shy, Insomniac. Bonds: Immigrant, Military. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Good lock.
Gerard Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy white suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.
History: Gerard was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Map Maker like his mother before him.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Impeccable. Flaws: Addict, Racist. Bonds: Attractive, In love, Job. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Conrad Clifton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His brown hair is lengthy. His violet unseeing eyes seem to look past you.
Personality: This man loves music and to teach people music more than just about anything. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Conrad was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Immigrant, Family. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 7000 sp. Aquamarine (800 gp). Black pearl (800 gp). Chrysoberyl (130 gp). Malachite (8 gp). 1 Minor magic item.
Bertram Carlyle, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and chestnut. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is searching for what he claims is his rightful reward.
Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Bonds: Rich, Adventurer, Immigrant, In love. Occupation: Mayor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Auran, Undercommon, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 80 pp. 1 Minor magic item.
Don Carlyle, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a blue suit, black shirt, and green tie. He wears a top hat to hide his balding. His gray eyes lackadaisically let the world flow into them.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.
History: The child of a Baker, who enjoyed hunting, Don was taken on many hunting expeditions. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Professionalism. Bonds: Job, Nature, Family, Religious. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 11 (+0) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
Possessions: 1700 sp. 1 Masterwork Uncommon Weapon.
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