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NPC Generator

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Advanced [show]


Norman Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is still thick. This green eyed easterner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and a deep hatred of brigands

Ideals: Passionate. Bonds: Enemies, Rich, Adventurer, Family. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Harrington, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Athletics +3, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Everard Langston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a violet tunic with black highlights, and long yellow pants that bunch up around his shoes. His white hair is singed and shortened. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Slave, Rich. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Everard Langston, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 10 (+0)18 (+4)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Iolite (20 gp). Aquamarine (400 gp). Red garnet (70 gp).


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries monstrous two handed axes. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Shepherd, but he got bored and became a Ruler. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Ideals: Fighting, Entrepeneur. Flaws: Secretive. Bonds: Job, Family. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Gerald Everly, Male Human Fighter 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. Black star sapphire (1300 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Yardley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears rags and sports a simple walking cane. He wears his brown hair up. His hazel eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He can't help but pocket interesting objects he comes across

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Bonds: Poor, Religious, Criminal record, Family. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Heward Yardley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Charles Soames, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a pixie cut. He has a dull look in his hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Charles studied abroad. He made a point of taking high paying jobs and getting most of it up front. He left for the west, certain he would find work there.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Gifted. Bonds: Immigrant, Adventurer, Enemies. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Soames, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 7 (-2)12 (+1)
Skills Deception +3, Perception +0
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs

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