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NPC Generator

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Advanced [show]


Nicholas Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. His brown hair is styled in orderly dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. His childhood dream was to be a Dilettante, but he was a colossal failure. In the meantime he has taken over work as a Servant and occasionally as a mercenary.

Motivation: Further expansion of business; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Nicholas Kensley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Trey Yardley, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man has a large white mantle and cape that has been intricately interwoven into his blue robe. He keeps his long chestnut hair kept up in a rat tail. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Carpenter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Carpenter.

Motivation: Expand his business; and to be a bookbinder again

Ideals: Athletic, Persistence, Optimist. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Trey Yardley, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 15 (+2)7 (-2)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 cp. Lapis lazuli (14 gp). Black star sapphire (1200 gp). Obsidian (14 gp). 3 Tanglefoot bags.


Social Check DCs


Randal Ramsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears white trousers with yellow and green striped suspenders. He wears various colorful collared shirts. His golden hair is matted, messy, and big. His ears are large.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many illithids want him driven away.

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies, Adventurer. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Ramsey, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)12 (+1) 4 (-3)11 (+0)
Skills Perception -1, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 47000 sp. White pearl (150 gp). 1 Minor magic item.


Social Check DCs


Manfred Deighton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large tan jacket. He wears a broad hat to hide his balding. His gray eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of gnolls once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Flaws: Shy, Insomniac. Bonds: Enemies, Military, Rich. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Manfred Deighton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kyle Quinton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Kyle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Greedy, Depressed. Bonds: Attractive, Military. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Quinton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Athletics +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Moonstone (30 gp). Jet (70 gp).


Social Check DCs

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