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NPC Generator

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Advanced [show]


Arnold Hallewell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems, and a wedding ring on his left hand. His long red hair is drawn into a two foot long braid. His blue eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease, Hedonist. Bonds: Rich, In love, Nature, Criminal record. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Arnold Hallewell, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Clare, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. He has styled his white hair well, parting it to the left. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Impulsive, Disease. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Guy Clare, Male Human Fighter 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Arcana +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Percival Ogden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is singed and shortened. He has gleaming, smiling violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them

History: Born to a Sculptor, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Human compassion.

Ideals: Justice. Flaws: Ugly, Shy, Racist. Bonds: Poor. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Percival Ogden, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Ralf Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. His silver hair is knotted and matted. This amber eyed westerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of dire rats once and for all.

History: Ralf hails from a village terrorized by dire rats. A gifted student he started as a Baker, but he got bored and became a Carter. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: To be a Baker again.

Ideals: Fighting. Bonds: Slave, Attractive, Enemies, Job. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Ralf Bradshaw, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)8 (-1) 17 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Odo Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has styled his golden hair well, parting it to the left. He has violet eyes and a black hat with a white feather.

Personality: Stoic and calm, he prefers to meditate than take action. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Odo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined, Justice, Gifted. Bonds: Criminal record, Rich. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Odo Washington, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 6 (-2)6 (-2) 7 (-2)10 (+0)
Skills Insight +0, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs

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