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Advanced [show]


Wymar Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. His white hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Wymar Willoughby, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Richard Chatham, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, violet shirt, and green tie. His head has been shaved. His violet eyes peer out from beneath his feathered black hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Richard Chatham, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Trey Deighton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. He is baby faced.

Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He has a small toy that he constantly fidgets with.

History: Trey hails from a village terrorized by giants. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Flaws: Antagonistic, Addict. Bonds: Rich, Enemies, Mentor. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Trey Deighton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 12 (+1)17 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of magic on his torso, and carries hand crossbows. He has done his best to style his auburn hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: Bertram was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Servant again; and further expansion of business

Ideals: Fighting, Philantrophist. Bonds: Job, Poor. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Bertram Gladstone, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 3 (-4)13 (+1) 9 (-1)16 (+3)
Skills History +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 18000 cp. Chalcedony (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Richie, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing green shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. His auburn hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, In love, Enemies. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Thomas Richie, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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