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NPC Generator

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Advanced [show]


Anselm Bradly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting blue shirt and pants. His hair is silver, silky, and of moderate length. He wears large thick round spectacles.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the east. He has had some formal music training, and achieved minor success. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Artistic, Gifted. Bonds: Attractive, Poor. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Anselm Bradly, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)6 (-2) 14 (+2)17 (+3)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


William Wellington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears black trousers with white and green striped suspenders. He wears various colorful collared shirts. His hair is white and very short. His eyes are green and beady.

Personality: He speaks before he thinks and is too direct. He also hits on women, regardless of circumstances.

History: William was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has achieved small success as a Sellsword.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and he is unsatisfied with his job

Flaws: Ugly, Impulsive. Bonds: Poor, Has a crush, Job. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

William Wellington, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Diggory Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Diggory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 5 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Diggory Dumph, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Spice Merchant uniform. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Spice Merchant business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 4 years.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Alex Oakley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)11 (+0) 10 (+0)17 (+3)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Godfrey Kent, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is well dressed, constantly wearing a brown suit, black shirt, and grey tie. He has shaved his head bald. His violet eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Godfrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Kent, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: White pearl (150 gp). Golden yellow topaz (800 gp). Black opal (1000 gp). 1 Minor magic item.


Social Check DCs

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