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Advanced [show]


Theodoric Holton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean grey cloak covering his clean studded leather. His chestnut hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: He's repulsed by the PC; and to reunite with his absent mother

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Theodoric Holton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)7 (-2) 16 (+3)6 (-2)
Skills Acrobatics +5, Deception +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Geoffrey Dryden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of luck around his neck, and a dagger on his belt. His hair is blonde, silky, and of moderate length. This violet eyed westerner is not easily forgotten.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 8 years old his parents immigrated from the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Bonds: Attractive, Criminal record, Immigrant, Military. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Dryden, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)8 (-1) 15 (+2)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roger Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is smooth and relatively long. His fierce gray eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of western immigrants he idolized his father. Roger was born on a far western forest where he grew up under the tutelage of his father, an expert Bookbinder. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Roger Mitchell, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely yellow suit with grey socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. His eyes are likewise gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: He feels that his past leaves him morally obligated to help; and money/treasure

Ideals: Gifted. Flaws: Depressed, Hedonist. Bonds: Rich, Criminal record. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Milton, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Red garnet (80 gp). Eye agate (13 gp).


Social Check DCs


Gilbert Hamilton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Healer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Joker, Entrepeneur. Flaws: Ugly, Insomniac, Disease. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Gilbert Hamilton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)10 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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