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NPC Generator

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Advanced [show]


Frederick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and he perpetually has his monstrous two handed axe ready. His golden hair is cut jaggedly and amateurishly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Addict, Depressed, Impulsive, Mundane. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Frederick Birkenhead, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)14 (+2) 18 (+4)10 (+0)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp.


Social Check DCs


Raymond Pickering, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy black pantaloons and a blue scarf. With bright black hair and a scraggly beard. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and retire the richest man in the south

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Raymond Pickering, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 400 gp. 2 Thunderstones. 4 Smokesticks.


Social Check DCs


Tim Harlan, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a grey costume with the symbols of death on his torso, marred by teas. His hair is long and golden with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He has violet eyes and a grey hat with a yellow feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Tim has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Opinionated. Flaws: Ugly, Depressed, Disease, Insomniac. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Tim Harlan, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Gomory Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered pickaxe and tarnished trident as well. His brown hair is knotted and matted. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Dilettante, who enjoyed hunting, Gomory was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Gomory Hartford, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)7 (-2) 17 (+3)18 (+4)
Skills Performance +6, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Morton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his pastel boots flare out at the collars, and is pretty ugly. His auburn hair is lengthy. His eyes are brown.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the east, but his parents moved at a very young age to the south. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Immigrant, Family. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Balimaar Morton, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40000 sp. Blue quartz (16 gp). Rhodochrosite (16 gp). Aquamarine (400 gp). Moonstone (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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