Gunter Stratford, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is content.
Ideals: Professionalism, Entrepeneur. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2900 sp. Deep green spinel (90 gp). Amber (90 gp).
Arnold Hampton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His eyes are hazel and beady.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: To unite with his brother; and money/treasure
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Family, Military. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Sard (60 gp). 1 Hourglass.
Henry Harper, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear ponchos typically of a light pastel in addition to tight pants and is in decent physical shape. He wears his white hair up in a very large beehive style do. His amber eyes peer out from beneath his Stetson pastel hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions; and he seems to be bored by most things
Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Job, Religious. Occupation: Gardener
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Gerard Atterton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears bulky blue painted plate armor. His white hair is unkempt and raggedy. His fierce amber eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to loving parents in a slum to the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Ugly, Selfish, Secretive. Bonds: Poor, Religious. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: Onyx (50 gp). 1 Minor magic item.
Hugh Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man wears just a blue suit. He is muscular with a powerful set of arms. His blonde hair is styled in orderly dreadlocks. He has several tiny amber earrings on each ear.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 60 pp. 1 Minor magic item.
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