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NPC Generator

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Advanced [show]


Everard Enfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. He sports a flattop hair cut. His eyes are a pleasant amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Joker, Fighting. Flaws: Selfish. Bonds: Immigrant, Family. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Everard Enfield, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 9 (-1)8 (-1)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Odo Sydney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a robe, a symbol of his god around his neck, and a shield on his belt. He has a hunchback. His long white hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to make almost anything out of random pieces of junk.

History: He was born in a small plains village. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Body Guard; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Odo Sydney, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arnold Hackney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in grey turtlenecks beneath a tan coat with red slacks. He wears a broad hat to cover his moderate length golden hair. He has several tiny sapphire earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Apothecary business at a young age. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's mother didn't care for him much, and the feeling was mutual. He struck the Apothecary job and began his own company from there.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Arnold Hackney, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 10 (+0)18 (+4)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. His hair, while still mostly red, has prominent grey streaks. His brown eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Athletic. Bonds: Attractive, Slave, Job, Guardian. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Aldous Law, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)9 (-1) 12 (+1)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 18000 cp. Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (70 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Raymond Hornsby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He sports green clothing, slightly heavier than average wear. He has a blonde handlebar mustache and slicked back blonde hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend; and to reunite with his absent father

Flaws: Depressed. Bonds: Adventurer, Immigrant, Family. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Hornsby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 18 (+4)7 (-2) 15 (+2)4 (-3)
Skills Intimidation -1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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